THE PLAYBOOK · QTHCC
How to play Table Tennis
Table Tennis on QTHCC is organised around a clear objective: Reach eleven points with a two-point lead. Begin with one decision at a time and use the playbook beside the game.
Simplified rally/service model, win-by-two and alternating deuce service.
One decision at a time
Focus on the next valid action. After taking it, check how the position or game state changed before making another choice.
Your goal
Reach eleven points with a two-point lead.
Step by step
- Serve.
- Move the lower paddle under the ball.
- Hit after the bounce near your baseline.
- A missed return gives a point.
Controls
Pointer/paddle buttons; Hit / return; Space serves or hits.
A useful example
An early hit is rejected; wait while positioning the paddle.
Watch out for this
The ball-flight model is timing-based, not full tournament physics.
Common questions
Which play mode is provided?
Solo vs computer
What is the main objective in this edition?
Reach eleven points with a two-point lead.
What mistake should I watch for?
The ball-flight model is timing-based, not full tournament physics.