THE PLAYBOOK · QTHCC
How to play Reversi
The QTHCC guide to Reversi starts with read the feedback. Your task is to when neither player has a legal move, the player with more discs on the board wins; equal totals are a draw. The controls and example below describe this exact implementation.
Read the feedback
Status messages explain the current state and rejected actions. Check them when an action does not behave as you expected.
Your goal
When neither player has a legal move, the player with more discs on the board wins; equal totals are a draw.
Step by step
- Black moves first. Highlighted cells show legal placements.
- Place a disc to trap one or more opponent discs in a straight line.
- Every trapped line from that placement is flipped.
- If a player has no legal move, the turn automatically passes.
Controls
Use the on-screen controls with a mouse or touch.
A useful example
Black–white–empty can become black–black–black when Black plays in the empty square.
Watch out for this
A placement must flip at least one opposing disc; simply placing beside your own discs is not enough.
Common questions
What is included in this edition?
Place a disc so that it traps a straight line of your opponent’s discs between two of your own. Trapped discs change colour.
Which controls should I use?
Use the on-screen controls with a mouse or touch.
Can you show a concrete example?
Black–white–empty can become black–black–black when Black plays in the empty square.