THE PLAYBOOK · QTHCC
How to play Snake
For Snake, QTHCC puts the actual rules alongside the playable board or activity. Keep collecting apples. Hitting a wall or your body ends the round; filling the entire board wins. The suggested practice focus is rules before speed.
Rules before speed
Work slowly for one round. Explain the rule behind each choice before trying to improve your score or completion time.
Your goal
Keep collecting apples. Hitting a wall or your body ends the round; filling the entire board wins.
Step by step
- Press Play to start the movement.
- Turn with arrow keys, swipes or the on-screen direction buttons.
- Each apple adds ten points and makes the snake longer.
- Pause when needed or start a new round.
Controls
Keyboard arrows, swipe gestures or the four direction buttons. Play / pause controls the movement.
A useful example
When moving right, you may turn up or down, but cannot turn immediately left into your own neck.
Watch out for this
The snake continues moving between inputs. Plan a route with space to turn.
Common questions
Which controls should I use?
Keyboard arrows, swipe gestures or the four direction buttons. Play / pause controls the movement.
Can you show a concrete example?
When moving right, you may turn up or down, but cannot turn immediately left into your own neck.
What is included in this edition?
Guide a growing snake through a grid, collect gold apples and avoid the walls. Direction buttons and swipe controls make the game playable on a phone.