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Same-device two players · FREE PLAY

Gomoku

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THE PLAYBOOK · QTHCC

How to play Gomoku

Play Gomoku on QTHCC, then compare your approach with the example below. Make five or more connected stones horizontally, vertically or diagonally. A full board without a line is a draw. The accompanying practice note focuses on review the result.

Review the result

When a round finishes, compare what happened with the winning or scoring condition. Use that comparison to choose a better approach next time.

Your goal

Make five or more connected stones horizontally, vertically or diagonally. A full board without a line is a draw.

Step by step

  1. Player 1 places the first stone on an empty intersection.
  2. Player 2 places a stone and turns alternate.
  3. Look for open lines and block your opponent’s threats.
  4. A winning line immediately ends the round.

Controls

Use the on-screen controls with a mouse or touch.

A useful example

Four consecutive stones with an empty point at both ends creates two possible finishing moves.

Watch out for this

This is freestyle Gomoku, not Renju: there are no special forbidden opening or double-three rules.

Common questions

What mistake should I watch for?

This is freestyle Gomoku, not Renju: there are no special forbidden opening or double-three rules.

Which play mode is provided?

Same-device two players

What is the main objective in this edition?

Make five or more connected stones horizontally, vertically or diagonally. A full board without a line is a draw.

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