THE PLAYBOOK · QTHCC
How to play Nine Men's Morris
Nine Men's Morris on QTHCC is organised around a clear objective: Leave the opponent with fewer than three pieces or no legal move. Begin with explain your choice and use the playbook beside the game.
Local two players; three-piece flying; draw after 100 quiet movement turns.
Explain your choice
Try describing the reason for a move or action in one sentence. If the reason is unclear, revisit the rules before continuing.
Your goal
Leave the opponent with fewer than three pieces or no legal move.
Step by step
- Place nine pieces each.
- A mill of three permits one capture.
- After placement, move along an edge.
- With three remaining pieces, fly to any empty point.
Controls
Click or tap a piece and destination; use the turn indicator and legal-move feedback.
A useful example
A piece in an opposing mill can be captured only when every opposing piece belongs to a mill.
Watch out for this
Only the defined lines count as mills, not any visual alignment.
Common questions
Can you show a concrete example?
A piece in an opposing mill can be captured only when every opposing piece belongs to a mill.
What is included in this edition?
Local two players; three-piece flying; draw after 100 quiet movement turns.
Which controls should I use?
Click or tap a piece and destination; use the turn indicator and legal-move feedback.